Experience
Improved students' understanding of difficult concepts by demonstrating solutions to problems in R during office hours.
Answered students' questions on class forum by providing in-depth mathematical explanations written in LaTeX.
Identified and reported errors on PrairieLearn homework assignments before assigned to students.
Interned under mathematics professor Dr. Andy Kim to create Beat Saber levels for Mini songs for demonstration during UIUC events such as LAS Liftoff.
Developed a C++ program that calculated various stats of beatmaps such as average note jump distance per second to provide a more holistic measure of level difficulty in comparison to notes per second {NPS}.
Used Unity and Blender to create models for game mods that visually change the VR environment in Beat Saber.
Wrote significant amount of documentation on creating beatmaps with Mediocre Mapper and installing mods on Oculus devices to help future interns learn required technologies faster.
Performed hands-on research alongside undergraduate and graduate students.
Investigated the existence of an ovarian cancer stern cell (CSC) — specific biomarker to distinguish CSCs from bulk cancer.
Incubated cancer cells, created media solutions in fume hoods, and analyzed visual results using the OpenCFU software tool.
Conducted anti -CD44 immunocytochemistry on ovarian CSCs and bulk cancer cells to compare degrees of expression of CD44 biomarker.
Projects
Created a C++ program that uses historical data to pick 20 stocks listed on the S&P 500 for high-return portfolios of low risk, medium risk, and high risk variants.
Stored data gathered from a Yahoo Finance API in a SQL database.
Developed algorithm that uses the correlation coefficient between stocks with the highest returns to generate a portfolio with minimal diversifiable risk.
Developed frontend using React for project that formed responses to questions about Covid-19 using scientific data.
Collaborated on Python algorithm that sifted through scientific papers in the COVID-19 d anise within a small team of Association for Computing Machinery members.
Collaborated on a class project involving third-person survival game with infinite waves of enemies and implemented C# scripting to keep track of various stats throughout gameplay.
Education
GPA 3.79
Coursework
Skills
Technical Skills: OpenCFU, C++, LaTeX, Unity, Blender, Python, SQL, React
Summary
Self Evaluation
Internship
Certifications
Involvement
Awards
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